Resources
LITERATURE
Architecture for Humanity. (2020). Design Like You Give a Damn [2]: Building Change from the Ground Up. Abrams.
Brand, W. (2017). Visual Thinking: Empowering People and Organisations through Visual Collaboration. Laurence King Publishing.
Brković Dodig, M., Groat, L. N. (2019). The Routledge Companion to Games in Architecture and Urban Planning. Routledge.
De Carlo, G. (1971). Architecture’s Public. Parametro 5.
De Vos, P. (2019). Homelands: Life on the Edge of the South African Dream. Daylight Books.
Chambers, P. R. (2017). Can We Know Better?: Reflections for development. Practical Action Publishing.
de Caluwe, L. I. A., Hofstede, G. J., & Peters, V. (2008). Why do games work? In search of the active substance. Kluwer.
Duhigg, C. (2013). The Power of Habit: Why We Do What We Do, and How to Change. Random House.
Edmonds, D. (2014). Would You Kill the Fat Man? The Trolley Problem and What Your Answer Tells Us about Right and Wrong. Princeton University Press.
Emerson, R. M., Fretz, R. I., & Shaw, L. L. (2011). Writing Ethnographic Fieldnotes, Second Edition. University of Chicago Press.
Epstein, D. (2019). Range: Why Generalists Triumph in a Specialized World. Riverhead Books.
Escobar, A. (2017). Designs for the Pluriverse: Radical Interdependence, Autonomy, and the Making of Worlds. Duke University Press Books.
Fikkert, B., Corbett, S., & Perkins, J. (2009). When Helping Hurts: Alleviating Poverty Without Hurting the Poor…and Yourself. Moody Publishers.
Hamdi, N. (2004). Small change: About the Art of Practice and the Limits of Planning in Cities. London: Earthscan.
Hamdi, N. (2010). The Placemaker’s Guide to Building Community. London: Earthscan.
Harari, Y. N. (2018). 21 Lessons for the 21st Century. Random House.
Hart, J. (2021). Storycraft: The Complete Guide to Writing Narrative Nonfiction. University of Chicago Press.
Hart, J. (2021). Wordcraft: The Complete Guide to Clear, Powerful Writing. University of Chicago Press.
Heath, C., & Heath, D. (2007). Made to Stick: Why Some Ideas Survive and Others Die. Random House Publishing Group.
Hibbert, E., & Hibbert, R. (2014). Leading Multicultural Teams. William Carey Publishing.
Hofstede, G., Hofstede, G. J., & Minkov, M. (2010). Cultures and Organizations: Software of the Mind, Third Edition: Intercultural Cooperation and Its Importance for Survival. McGraw-Hill Professional.
Hopkins, R. (2019). From What Is to What If: Unleashing the Power of Imagination to Create the Future We Want. Chelsea Green Publishing.
Jacobs, J. (1961). The Death and Life of Great American Cities. Vintage Books.
Lewis, C. S. (1947). The Abolition of Man. Macmillan.
Manson, M. (2016). The Subtle Art of Not Giving a F*ck: A Counterintuitive Approach to Living a Good Life (2nd Edition). Harper.
Meyer, E. (2016). The Culture Map: Decoding How People Think, Lead, and Get Things Done Across Cultures. PublicAffairs.
McEwan, I. (2014). The Children Act. BANTAM DELL.
Meyer, E. (2016). The Culture Map: Decoding How People Think, Lead, and Get Things Done Across Cultures. PublicAffairs.
Munroe, R. (2019). How To: Absurd Scientific Advice for Common Real-World Problems. Riverhead Books.
Norman, D. (2013). The Design of Everyday Things. Basic Books.
Orwell, G. (2021). 1984. Intra S.r.l.s.
Rubin, R. (2023). The Creative Act: A Way of Being. Penguin Press.
Schaller, S. (1995). A Man Without Words. University of California Press.
Schumacher, E. F. (1973). Small is Beautiful: A Study of Economics as If People Mattered. Vintage.
Slack, M. (2014). The Photographer’s Playbook: 307 Assignments and Ideas (J. Fulford & G. Halpern, Eds.; Illustrated edition). Aperture.
Tan, E. (2017). Play the City: Games Informing the Urban Development. JAP SAM Books.
Thiagarajan, S. (2006). Barnga: A Simulation Game on Cultural Clashes. Intercultural Press.
Zusak, M. (2016). The Book Thief (10th Anniversary ed. edition). Knopf Books for Young Readers.
WEBSITES
Knowledge
http://www.untold-stories.net/?p=
Culture
https://www.hofstede-insights.com/country-comparison-tool
https://www.brotherbook.co.za/
Design
https://project-ukko.net/map.html
https://coolors.co/272727-fed766-009fb7-696773-eff1f3
Games
https://ig.ft.com/climate-game/
http://www.firstpersonscholar.com/
https://www.unisdr.org/2004/campaign/pa-camp04-riskland-eng.htm
Photography
https://indisposableconcept.com/
FILM, VIDEO, PODCAST
Ejiofor, C. (Director). (2019, March 1). The Boy Who Harnessed the Wind [Biografía, Drama, Historia]. BBC Film, BFI Film Fund, Blue Sky Films.
Mendes, S. (Director). (2020, January 17). 1917 [Acción, Drama, Guerra]. Dreamworks Pictures, Reliance Entertainment, New Republic Pictures.
RSA (Director). (2010, May 10). Nabeel Hamdi—The Placemaker’s Guide to Building Community. https://www.youtube.com/watch?v=yjrIVjSK6oA
Jonas Tyroller (Director). (2024, February 24). This Problem Changes Your Perspective On Game Dev. https://www.youtube.com/watch?v=o5K0uqhxgsE
Vice Presidency for Innovation (Director). (2023, December 18). EPFL Tech4Dev—Medair—Computational Design Resilient Shelter Project (CDRS). https://www.youtube.com/watch?v=qlRXATnrfSs